Cat Simulator

Meow, meow. Meow meow meow meow meow meow meow meow. Meeeeeeeeeeow. Meow meow meow meow meow? meow meow meow meow. meow meow meow meow meow meow meow miaow. meow meow meow meow meow meow meow. Meow meow meow meow meow meow meow meow, meow meow meow meow meow meow meow. Meooow meow meow meow meow meow meow. Meow meow meow meow, meow, meow, meow. Meow meow meow.

http://store.steampowered.com/app/393390/

Purrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr.


 

Meow purrr: twitter.com/Nillers_

No Pineapple Left Behind: Educational Satire

Ever wondered what it would be like to run a school in post George W. Bush, 2001, No Child Left Behind Act fashion?

Ever wondered what it would be like to run a school in post George W. Bush, 2001, No Child Left Behind Act fashion? Where your only job as a school administrator is making sure that children meet the standards and in no way grow as an individual? Perhaps, you grew up in this school system for a time or still currently in one, but now you get a chance to enjoy running the show.

No Pineapple Left Behind by Subaltern Games is another one of those games where it sounds so bizarre that you actually have to stop and look; and then you can’t look away. It’s based around the idea that you are hired as a school principal running a school full of children. Children that have lots of wants, needs, and feelings. That’s a problem, because if they don’t pay attention in class and get low grades, your school loses money. Your job is to make money by making them do well. However, you have the power to turn children into pineapples. All that pineapples do is take tests and get grades. They do not have feelings and are not people, but they are much simpler to handle, and therefore much cheaper.

Continue reading “No Pineapple Left Behind: Educational Satire”

Escape from Tarkov: Newer, Better DayZ?

Escape from Tarkov: Newer, Better DayZ? Here I discuss my opinion on the upcoming features and concept of the game.

You’re a mercenary, a hired gun. Besieged within a city you know nothing about. Sealed off from the outside world leaving supply lines – cut, communication – lost, and a pugnaciously growing environment in a desolate concrete jungle. Supplies are short, leaving you to loot, scavenge, or even kill to survive. However, you’re not the only one acting on your need of survival. Every building, street, or wreckage one must be vigilant, as much of this urban sprawl is plagued with those willing to hunt you. There are no zombies, demons, or mutated creatures, but simply those like you. Mercenaries doing what it takes to survive and giving them time to plan their Escape from Tarkov.

0bcad7e976b557b64aee317f81e07bceThis is the world that awaits you in the upcoming game of Escape from Tarkov by Battlestate Games. It’s probably a tale very familiar for those who have played any survival, open-world games in the last four years – from what I call the DayZ Boom. It wasn’t by mistake that we were blessed (and cursed) with an exuberant rush of open-world survivals after the long seen popularity of the DayZ mod, released for Bohemia Interactive’s Arma 2 in 2012. Games such as H1Z1, Project Zomboid, again – DayZ (2013), Unturned, and Nether, just to name a few. But how is this game different? Is this simply just another DayZ-esque survival game. Well, it sure got my attention, so let’s go through what we know. Continue reading “Escape from Tarkov: Newer, Better DayZ?”